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Tricks of the Windows Game Programming Gurus CD: The Ultimate Resource for Aspiring Game Developers

  • nichols-magdalena
  • Aug 1, 2023
  • 11 min read



Tricks of the Windows Game Programming Gurus CD Download




Do you want to learn how to create amazing games for Windows using C++, DirectX, and other technologies? Do you want to access hundreds of lines of source code, dozens of demos, and various tools and tutorials that will help you master game programming? If so, you might be interested in downloading the CD that accompanies one of the most popular and influential books on game development: Tricks of the Windows Game Programming Gurus by Andre LaMothe.


In this article, we will tell you everything you need to know about this CD, including what it is, why you should download it, how to download it, how to use it, and some tips and tricks for getting the most out of it. We will also compare it with some other game development resources that are available for Windows. By the end of this article, you will be ready to unleash your creativity and become a game programming guru yourself.




tricks of the windows game programming gurus cd download



What is Tricks of the Windows Game Programming Gurus?




Tricks of the Windows Game Programming Gurus is a book written by Andre LaMothe, a renowned game developer, author, and educator. It was first published in 1999 by Sams Publishing and has since been updated and revised several times. The book covers the fundamentals of 2D and 3D game programming using C++ and DirectX, as well as topics such as artificial intelligence, physics, sound, graphics, networking, input devices, and more. The book is aimed at intermediate to advanced programmers who have some experience with C++ and Windows programming.


The book is widely regarded as one of the best and most comprehensive books on game development for Windows. It has received rave reviews from critics and readers alike, who praise its clear explanations, practical examples, and useful tips. The book has also inspired many aspiring game developers to pursue their passion and create their own games.


Why download the CD?




The book comes with a CD that contains a wealth of resources that complement and enhance the book's content. The CD includes:


  • The complete source code for all the examples in the book.



  • A selection of demos that showcase different aspects of game programming.



  • A set of tools that can help you create games faster and easier.



  • A collection of tutorials that can teach you new skills and techniques.



By downloading the CD, you can:


Tricks of the Windows Game Programming Gurus PDF


Tricks of the Windows Game Programming Gurus 2nd Edition


Tricks of the Windows Game Programming Gurus Andre LaMothe


Tricks of the Windows Game Programming Gurus Sams Publishing


Tricks of the Windows Game Programming Gurus Archive.org


Tricks of the Windows Game Programming Gurus Fundamentals of 2D and 3D Game Programming


Tricks of the Windows Game Programming Gurus ISO Image


Tricks of the Windows Game Programming Gurus Free Download


Tricks of the Windows Game Programming Gurus Borrow and Streaming


Tricks of the Windows Game Programming Gurus CD-ROM Software Library


Tricks of the Windows Game Programming Gurus Vintage Software Collection


Tricks of the Windows Game Programming Gurus Book Review


Tricks of the Windows Game Programming Gurus Book Summary


Tricks of the Windows Game Programming Gurus Table of Contents


Tricks of the Windows Game Programming Gurus Chapter 1


Tricks of the Windows Game Programming Gurus Chapter 2


Tricks of the Windows Game Programming Gurus Chapter 3


Tricks of the Windows Game Programming Gurus Chapter 4


Tricks of the Windows Game Programming Gurus Chapter 5


Tricks of the Windows Game Programming Gurus Chapter 6


Tricks of the Windows Game Programming Gurus Chapter 7


Tricks of the Windows Game Programming Gurus Chapter 8


Tricks of the Windows Game Programming Gurus Chapter 9


Tricks of the Windows Game Programming Gurus Chapter 10


Tricks of the Windows Game Programming Gurus Chapter 11


Tricks of the Windows Game Programming Gurus Chapter 12


Tricks of the Windows Game Programming Gurus Chapter 13


Tricks of the Windows Game Programming Gurus Chapter 14


Tricks of the Windows Game Programming Gurus Chapter 15


Tricks of the Windows Game Programming Gurus Chapter 16


Tricks of the Windows Game Programming Gurus Source Code Download


Tricks of the Windows Game Programming Gurus Source Code Examples


Tricks of the Windows Game Programming Gurus Source Code GitHub


Tricks of the Windows Game Programming Gurus DirectX Tutorial


Tricks of the Windows Game Programming Gurus DirectX Download


Tricks of the Windows Game Programming Gurus DirectX SDK


Tricks of the Windows Game Programming Gurus DirectX API Reference


Tricks of the Windows Game Programming Gurus DirectX Sample Projects


Tricks of the Windows Game Programming Gurus DirectX Debugging Tools


Tricks of the Windows Game Programming Gurus DirectX Troubleshooting Guide


Tricks of the Windows Game Programming Gurus C++ Tutorial


Tricks of the Windows Game Programming Gurus C++ Download


Tricks of the Windows Game Programming Gurus C++ Compiler


Tricks of the Windows Game Programming Gurus C++ IDE


Tricks of the Windows Game Programming Gurus C++ Library Reference


Tricks of the Windows Game Programming Gurus C++ Sample Programs


Tricks of the Windows Game Programming Gurus C++ Debugging Tools


Tricks of the Windows Game Programming Gurus C++ Troubleshooting Guide


  • Study and modify the source code to learn how it works and improve your own code.



  • Run and test the demos to see how they perform and what they can do.



  • Use the tools to create your own graphics, sounds, levels, sprites, fonts, etc.



  • Follow the tutorials to expand your knowledge and learn new topics.

How to download the CD?




There are several ways to download the CD that accompanies the book. Here are some of the most common ones:


  • Download it from Archive.org. Archive.org is a website that preserves and provides access to various digital media, including books, music, videos, and software. You can find the CD for the second edition of the book here: . You can either download the entire CD as an ISO file, or browse and download individual files from the CD.



  • Download it from Sams Publishing. Sams Publishing is the publisher of the book and they offer a download link for the CD on their website. You can find the CD for the second edition of the book here: . You will need to register and log in to access the download link. You can also find the errata and updates for the book on the same page.



  • Download it from Amazon. Amazon is an online marketplace that sells various products, including books and software. You can find the CD for the second edition of the book here: . You will need to purchase the book to access the download link. You can also read customer reviews and ratings for the book on the same page.



Whichever method you choose, make sure you download the correct version of the CD that matches your edition of the book. The latest edition of the book is the second edition, which was published in 2002 and covers DirectX 8.1. The first edition of the book was published in 1999 and covers DirectX 6.0.


How to use the CD?




Once you have downloaded the CD, you will need to install and run it on your computer. Here are some steps to follow:


  • Extract or mount the ISO file. If you downloaded the entire CD as an ISO file, you will need to extract or mount it using a software such as WinRAR, 7-Zip, or Daemon Tools. This will create a virtual drive on your computer that contains the contents of the CD.



  • Run the setup.exe file. If you browsed and downloaded individual files from the CD, or if you extracted or mounted the ISO file, you will need to run the setup.exe file that is located in the root directory of the CD. This will launch a wizard that will guide you through the installation process.



  • Follow the instructions on the screen. The wizard will ask you to agree to a license agreement, choose a destination folder, and select which components you want to install. The components include source code, demos, tools, tutorials, DirectX SDK, and Visual C++ 6.0 trial version. You can choose to install all or some of them depending on your needs and preferences.



  • Wait for the installation to complete. The wizard will copy and register all the files and components that you selected to your computer. This may take several minutes depending on your system speed and disk space.



  • Access the contents of the CD. After the installation is complete, you can access all the contents of the CD from your computer. You can find them in your destination folder or in your Start menu under Programs > Tricks of Windows Game Programming Gurus.



Congratulations! You have successfully installed and run the CD on your computer.


Tips and tricks for using the CD




The CD contains a lot of resources that can help you learn and improve your game programming skills. However, you may encounter some challenges or difficulties when using them. Here are some tips and tricks that can help you overcome them:


  • Update your DirectX version. The CD uses DirectX 8.1, which is an old version of Microsoft's multimedia framework that enables game development for Windows. You may need to update your DirectX version to run some of the demos or tools on newer versions of Windows. You can download and install DirectX from Microsoft's website: .



  • Use a compatible compiler. The CD uses Visual C++ 6.0, which is an old version of Microsoft's integrated development environment (IDE) that allows you to write, compile, debug, and run C++ code for Windows. You may need to use a compatible compiler to build and run the source code or use the tools on the CD. You can download and install Visual C++ 6.0 from Microsoft's website: . Alternatively, you can use a newer version of Visual C++ or another IDE that supports C++ and DirectX, such as Visual Studio, Code::Blocks, or Eclipse. However, you may need to make some changes to the code or the project settings to make them compatible with your compiler.



  • Modify the code to suit your needs. The source code on the CD is meant to illustrate the concepts and techniques explained in the book. You can modify the code to add new features, fix bugs, optimize performance, or customize the appearance of your games. You can also use the code as a starting point for your own projects or as a reference for your own code. However, you should always give credit to the original author and respect the license agreement when using or distributing the code.



Troubleshoot errors and problems. You may encounter some errors or problems when running the demos or tools on the CD. Some of them may be caused by compatibility issues, missing files, incorrect settings, or bugs in the code. You can try to troubleshoot them by following these steps:


  • Read the documentation. The CD includes a readme.txt file that contains important information and instructions about the CD and its contents. You can also find a help file that explains how to use each tool or demo on the CD.



  • Check the errata and updates. The CD may contain some errors or outdated information that have been corrected or updated by the author or the publisher. You can find the errata and updates for the book and the CD on Sams Publishing's website: .



  • Search online for solutions. You can search online for solutions to your errors or problems using keywords such as "tricks of windows game programming gurus cd error" or "tricks of windows game programming gurus cd problem". You may find answers from other users who have faced similar issues or from experts who have provided solutions.




  • Learn from the examples. The demos and tutorials on the CD are designed to teach you new skills and techniques that you can apply to your own games. You can learn from them by studying how they work, what they do, and why they do it. You can also experiment with them by changing some parameters, adding new elements, or combining different features.



By following these tips and tricks, you can make the best use of the CD and enhance your game programming experience.


Alternatives to the CD




The CD that comes with Tricks of Windows Game Programming Gurus is a great resource for learning and improving your game development skills for Windows. However, it is not the only resource available. There are many other game development resources that you can use for Windows, such as:


ResourceDescription


DirectXA collection of APIs that enable game development for Windows and other platforms. It includes DirectX Graphics, DirectX Audio, DirectX Input, DirectX Math, DirectX Networking, and more. It is updated regularly by Microsoft and supports various features such as ray tracing, spatial audio, adaptive sync, etc.


UnityA cross-platform game engine that allows you to create games for Windows and other platforms using C#, JavaScript, or Visual Scripting. It has a user-friendly interface, a powerful editor, a large asset store, and a supportive community. It supports various features such as 2D and 3D graphics, physics, animation, audio, networking, etc.


UnrealA cross-platform game engine that allows you to create games for Windows and other platforms using C++ or Visual Scripting. It has a high-performance rendering system, a robust editor, a vast marketplace, and a professional community. It supports various features such as photorealistic graphics, physics-based animation, spatial audio, etc.


CocosA cross-platform game engine that allows you to create games for Windows and other platforms using C++, JavaScript, Lua, or Python. It has a lightweight framework, a flexible editor, a rich ecosystem, and an active community. It supports various features such as 2D and 3D graphics, physics, audio, networking, etc.


Azure ServicesA collection of cloud-based services that enable game development for Windows and other platforms using various languages and frameworks. It includes Azure PlayFab, Azure Spatial Anchors, Azure Remote Rendering, Azure Cognitive Services, and more. It supports various features such as game analytics, multiplayer networking, mixed reality, artificial intelligence, etc.


These are some of the alternatives to the CD that you can use for Windows game development. They have their own advantages and disadvantages, and you can choose the one that suits your needs and preferences best. However, they are not necessarily better or worse than the CD, and you can use them in combination with the CD to create amazing games for Windows.


Conclusion




In this article, we have discussed everything you need to know about the CD that comes with Tricks of Windows Game Programming Gurus by Andre LaMothe. We have explained what it is, why you should download it, how to download it, how to use it, and some tips and tricks for using it. We have also compared it with some other game development resources that are available for Windows.


The CD is a valuable resource for learning and improving your game programming skills for Windows. It contains a lot of source code, demos, tools, and tutorials that can help you master game development using C++ and DirectX. It is also a fun and exciting way to unleash your creativity and become a game programming guru yourself.


If you are interested in downloading and using the CD, you can follow the links and instructions that we have provided in this article. You can also find more information and support on the book's website: .


We hope you have enjoyed this article and found it useful. If you have any questions or feedback, please feel free to leave a comment below. Happy game programming!


FAQs




Here are some frequently asked questions and their answers about the CD and its contents:


  • Q: Is the CD compatible with Windows 10?



  • A: The CD was designed for Windows 98/2000/XP/Vista/7, but it may work on Windows 10 with some adjustments. You may need to update your DirectX version, use a compatible compiler, run the CD in compatibility mode, or apply some patches or fixes to make it work on Windows 10.



  • Q: Is the CD compatible with 64-bit systems?



  • A: The CD was designed for 32-bit systems, but it may work on 64-bit systems with some modifications. You may need to use a 32-bit compiler, install a 32-bit version of DirectX, or use a 32-bit emulator to make it work on 64-bit systems.



  • Q: Is the CD free or paid?



  • A: The CD is free if you purchase the book or download it from Archive.org. However, you may need to pay if you download it from Sams Publishing or Amazon. You may also need to pay for some of the tools or services that are included or recommended on the CD.



  • Q: Can I share or distribute the CD or its contents?



  • A: The CD and its contents are protected by a license agreement that you must agree to before installing or using them. You can share or distribute the CD or its contents only if you comply with the terms and conditions of the license agreement. You can find the license agreement on the CD or on Sams Publishing's website.



  • Q: Can I use the CD or its contents for commercial purposes?



  • A: The CD and its contents are intended for educational purposes only. You can use them for personal or non-commercial purposes only if you give credit to the original author and respect the license agreement. You cannot use them for commercial purposes without obtaining permission from the original author or the publisher.



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